Before I get onto today's topic, I thought I'd give a bit of an update on how it's going in my new guild... And it's going well! I'm fitting into the raid group nicely, enjoying the social interaction - though slightly less than I'm used to - and generally having a blast while online. My trial is essentially complete and the GM/RL is very happy with how I've been performing, so that's really positive (though, I reckon I could be doing better). He's also pleased with how I've generally fitted into the guild and we both hope for more to come.
Now, onto the actual topic - and I start with a warning.
What I'm going to write about is relatively sensitive and some people will perhaps not appreciate my bringing it up. That's why it's sat on my hard drive for the better part of five months, as it's a difficult thing to introduce meaningfully while giving the subject its due deference. Not bringing it up, though, would be doing a disservice to those who confided in me during my time as GM of the Eye of Nerzhul and I really feel it's something I'd hope to have a worthwhile discussion about. So, without further ado:
I'm going to write about psychological disorders, specifically those on the autism spectrum.
Don't worry, I heard the resounding "WTF?!"
Allow me to explain why I'm talking about this subject. Essentially, disorders on the autism spectrum are characterized by symptoms that effect the ability of sufferers to interact socially or communicate effectively; the other most obvious symptoms are the adherence to repetitive behaviour and poor linguistic or cognitive development. Now, please accept my sincerest apologies for any misunderstanding or misrepresentation because I'm not a qualified expert on this subject at all. But the key point for me, in the World of Warcraft context, is the aspects of communication and social interaction, and why this could make online games a welcome respite from awkward situations in the real world.
And while that last point is purely speculative, the number of guild members who informed me that they were indeed sufferers would possibly mete it out.
As responsible players, community leaders and people, it's worth understanding what may be going on with your guild mates when they try to honestly relate a problem to you.
When seeking an escape from social difficulty, it's no help at all to be faced with online ostracism for something you can't do anything about. Of course, you should never single anyone out due to a condition they may or may not have, but trying to understand necessary limitations on a player (limitations they possibly cannot overcome) will assist you in making a better environment for your guild mates, your realm mates and for the game itself.
Now, I have to start by asking everyone who's got this far to do the first thing I had to do when approaching the subject; forget the movie Rain Man starring Dustin Hoffman as the autistic Raymond. While this form of autism obviously exists, it is extremely rare and you're unlikely to come across a person of this type while playing. What you will undoubtedly come across, however, are those who have very mild forms of autism with the accompanying symptoms mentioned earlier, as well as specific disorders on the scale such as Asperger syndrome, Obsessive Compulsive Disorder or Tourette syndrome. All of these have psychological implications that will potentially pull people to online gaming to escape social stigma, but also make them perform in certain ways while playing. And, yes - I have a clear example.
One of my core raiders back in the Eye of Nerzhul was a Retribution paladin who suffers from Asperger syndrome. Asperger has the same general symptoms as other autism spectrum disorders, but doesn't have the stunting to cognitive or lingual development. What it does cause, however, is very intense and restrictive concentration on specific tasks. With the launch of Cataclysm, this player deigned that his main class and spec was going to focus on melee DPS; the prime candidate for the interrupting that tier 11 seems to love so much. During our fights with Halfus and the Omnotron Defence Council, I was naturally asking him to get stuck in and interrupt the nasty things that were going to hit the raid.
He was awful.
Not only was he missing his interrupt a large percentage of the time, his DPS was very poor in these encounters. This issue cascaded into the obligatory criticism which made him feel even worse, as his confidence got shot to bits after originally being so happy at getting his chance to do some progression raiding. As you can imagine, I shortly had a very unhappy raider on my hands. But what was actually going on?
Males are notoriously incapable of multi-tasking at the best of times, let's face it; far be it from me to argue with sex-specific genetic disposition. In this case, however, I also had a player who can only really concentrate intensely on one thing and it's extremely difficult to snap his attention away. By requesting him to focus on two things instead of one, I was severely hampering his ability to do either. As he wasn't capable of doing what was required of him, I had to remove him from the raid group and get someone who could do the job.
Right?
I took the pressure off him but kept him in the raid group. I passed the interrupting responsibility to a shaman, hit-capped myself to help out with it, and just let him get on with his DPS and staying out of fire. The net loss to the raid group was negligible - the shaman in question was one of the best players in the guild anyway, and the impact to him was zero. The raid as a whole benefited greatly as the interrupting was being done, taking away the choice to slow DPS and consider self-healing more. But what of the melee DPS in question? Why was I choosing to carry a player who could do no more than lousy damage?
Because that wasn't all he could do.
As soon as his focus was set, his DPS shot up. In a tier that strongly favoured ranged DPS, he was suddenly competing and his damage was going up with every single raid. Not only did this manifest in basic numbers, he fine-tuned his rotation to the point where it was done subconsciously and allowed him to focus on other things. Healing intensive phases saw him using Word of Glory quite liberally to help out the healers. Adds all over the place saw him hitting Divine Protection to pick up anything loose while the tank got sorted. His liberal use of Lay on Hands saved several wipes and he rarely made a bad decision with it.
In short, the person in question who was being "carried" became a damn fine raider once we recognised the problem and addressed it. He enjoyed his place in the group, it made him feel much better about himself and the impact it had on his presence in the guild was also overwhelmingly positive. A point of failure became an unequivocal point of strength.
I appreciate I've gone off topic slightly and have crossed into the realms of assessing basic strengths and weaknesses. But identifying effects is always inferior to identifying the cause. And in an online world free of basic social difficulties, you may find that more players than you ever realise suffer from autism spectrum disorders that will impact on their ability to do things for you. Once you've attributed the cause, handling the effects becomes far easier and you can remove the added anxiety you've unwittingly placed on your guild mates.
I know I'm fabled for walls of text, so I suppose I should make the point clear.
When it comes to performance, psychological conditions may be the cause of negative effects - recognising them will help you to work around them.
This can only be good for your raid group, your guild and the community at large. People are not always open about personal issues, nor should they be; they perhaps play online games to escape ignorant social stigma. But trying to notice certain types of behaviour might illuminate what's going on with your players. I already mentioned Asperser syndrome and that could manifest itself with a sufferer only engaging in very streamlined and rigid in-game pursuits. Obsessive-Compulsive Disorder (OCD) causes repetitive action and thoughts, so that could easily see a player doing the same thing repeatedly and becoming anxious or angry when things change. I've no shame in admitting to a little of this myself - to the point when I used to count my footsteps as a young nipper to ensure I took the same number of left and right foot paces. Tourette's syndrome, though not on the autism spectrum, is something that can cause involuntary verbal "tics" that are normally expletive. Got a member who doesn't like being on ventrilo? No doubt it could be considered embarrassing for a sufferer of Tourette's to have to suffer it.
I'm going to wrap this up. At the end of the day, everyone should be aware of any number of issues, problems or concerns that the player base could have. The reason I'm bringing this up specifically is because I've had numerous discussions with guild members who suffer from these issues and the impact that it can have on them. These things obviously effect both performance in game and has an impact in real life. If we as a community can recognise these things and increase our general awareness, we can perhaps foster a better community for everyone.
Thanks for a great post! Although I'm not aware of whether or not I've played with people who had Autism, I think this concept could be used in any setting. Basically, utilize people in ways they excel and be willing to adjust strategies so they are tailored to your particular raid group.
ReplyDeleteIt's a fine thing that you took the time to address the issues presented rather than rashly dumping someone who with a little help proved to be an asset. I'd like to add that there are people with physical limitations that still have a lot to offer as well.
ReplyDeleteCase in point, while doing a Random Pug, had a DPS that was dropping all kinds of raid icons on the group. It was a little irritating, especially when he hung with us for a few instances afterwards. For me as the tank, it was a litle confusing and I was getting downright frustrated. So I whispered to him asking him to drop the icons. It was at this point I found out this young man was badly vision impaired and needed the icons to identify his team mates. Ok, I can live with that. Understanding those needs and then compensating or adjusting made the rest of that afternoon entertaining and enjoyable. He certainly knew his baseline rotations and we just picked different icons for our pulls. Cheers to you for your understanding and maturity!
Well written Zell. And may i add well observed. Alot of players may not yet know why they are doing as they do or doesn't even have to concern about it. But it is those small things in the in a game such as these that make it enjoyable. You never know what to expect. Kodos for your observation and your ways to express it.
ReplyDeletethis is correct
ReplyDeleteThe given post very good. It is a pity that you did not lift this subject matter earlier and did not point at these questions of attention when you were in the old guild.
ReplyDeletePersonal qualities of each player consisting in guild and wishing to take part in Raids, - as if you know a prominent aspect who this person you can choose appropriating tactics (proceeding from capacities of everyone). However the problem not only in that - Artist the person or not, a problem in that - as it positions itself in collective.
That is to understand motivation of behaviour of such person. It is not necessary to forget, hundred autism has many variations and it is possible to approve, that it is present at this or that form at 60-70 % from all number of players MMORPG.
It is not necessary to forget and about other features of mentality of the person, the extrovert - the introvert, types of temperament: the sanguine person, the phlegmatic person, the choleric person, the melancholic. And much the rest, that is in each of us.
Once again I wish to notice, that to me is sad to see that, that you have just now paid attention to this subject matter. Knowing, that I am always ready to help you with such questions, you did not do it.... However better late than never.
Thanks for the positive response, guys; I'm glad you felt the topic was handled respectfully and meaningfully... That was my major concern all along.
ReplyDeleteAnd it's very true what you're adding - there are numerous issues that our fellow players have that can impact on how they play the game. I recall reading on WoW Insider about a druid who was asked to be in Ventrilo, despite being deaf.
Naturally, despite being a good player, others of less patience started making him the fall guy for wipes, effectively shoving him out the door.
An open mind is the best way to opening your doors to people.
Dear Zell.
ReplyDeleteI am impressed that it too You so long to get this up, i know it's been a concern of Yours for a long time, and it's a long time we talked about the issue at hand.
As a father of no less than 3 Asperger children, i can relate. And since they probably got the disposition for Asperger from me ( 3 kids, 2 different mothers, same father ) i most likely grew up myself being slightly autistic. I spend a large part of my childhood and youth as socially challenged, but fortunately, i've grown to become a very socially skilled individual ( maybe because i am aware of how i used to be, and how i want to be )
Enough about myself, now you know this comes from a man with first hand experience.
Most autism spectrum "sufferers" have a unique ability to focus extremely narrow on an issue, an object, a task or a solution. My son who is 11 wants to be a geologist ( as did i at the exact same age ) and as a result of this, he studies physics, minerals, the periodic system, crystals, fossils and so on with an intensity no other 11 years old can muster. This on the other hand means that he could not care less about learning english ( which he should be at by now ) or improving his other subjects. He's a one track mind, moving into a world he understands with a passion. When he's playing WoW it's the same, he finds a quest, or enters a dungeon ( when i get friends to boost him ) and that's his ONE focus point, he gets frustrated over quests that are not part of questlines, because he wants everything to mean something. And he would rather go mining for an hour, than just do something useless in the same time. In other words, he can only do that one thing he is doing now, and has no ability to interact with other players, unless they take initiative to do so. He WaNTS to, but has no idea how to open it.
My 9 year old daughters play as well. One simply sticks mostly to cities and easy areas, frustrated that she can't understand quests. She rarely leaves cities, and i have to play her toon regularly for it to follow her sisters levelwise. She too cannot interact with other players, simply because of a lacking abaility to read/write, so she spend a lot of time begging me to get friends of mine to boost her. So be it, fortunately i have good friends to help.
The other is different, she's obsessed about killing multiple enemies at a time, and preferably some a few level higher, this has lead to many tears ( yes... tears ) because she gets so focused on killing one or 2 enemies, that if a third one should come roaming around, and start hitting on her, she starts running away in fear. She's actually so focused on the game, that she can cry for longer periods of time, over dying. This almost led me to stop her from gaming. but rather than that, we've been talking a lot about 1: how to avoid dying 2: How to estimate the risk of further enemies to get involved in fighting 3: how to pull away enemies to safer areas 4: how to cope with dying in virtuality. And you see, this is a LOT for her to handle, it's simply too many things. So we've had to work on it a LOT, I had never thought WoW playing children could be so time consuming.
Excellent post.
ReplyDeleteFor whatever reason, my blog and subsequently guild seem to attract people who are on the spectrum somewhere. I have my own version of your retadin, though mine's a DK- excellent when asked to focus on a single thing, but making him the odd-jobber will only lead to frustration all around.
Getting ticked because they don't work in the same socially intuitive fashion as neurotypical folks is worse than unproductive. Be literal, be logical, and you'll have just as good a performer on your hands.
Great post that really hits home.
ReplyDeleteI suffer from depression and I think I may have a bit of Aspergers in me as well.
Recently with the birth of our second child I was quite tired and was tanking on my DK and the PuG wa so bad that it caused me to give up tanking on my DK because I took it so personally I broke down.
Fast forward a month and my Prot Warrior is well on his way to 85 and will be iLvl 365 the day he hits it (I became addicted TI gild making) and I read a post about the issues with DKs and Thier threat / survivability problem with not maximizing death strikes.
Had I read that earlier, or even better, had someone in guild say, as a DK tank, skip diseases in favor of death strike maximizing, I may have never hit that break down point.
It's always good to know people's personalities, potential issues and how to help them as part of the team.
Hey, guys.
ReplyDeleteI’m a bit embarrassed that I didn’t get back to these posts, but I think it’s because of some of the transfers I’ve done with the content from blogspot, to wordpress, and back. Bleh. x_X
However, I’m replying in the knowledge that you guys will probably never see this response but I wanted to make it regardless because I view the topic the same way I always did.
Greenfather: It’s a pleasure knowing you and getting to know your adorable children – my only question is whether or not it bothers you that they’re all MILES better at the game than your scrubby ass? :P
In all seriousness, though, the conversations you and I had about the topic were eye-opening and mind-boggling all at the same time. It’s no exaggeration to say that those discussions (Casper included) made me realise just how much of an ignorant and difficult person I undoubtedly was during some of that time. I don’t think I was fair to Svyat either, despite that issue being one of language, and that’s a personal failure which still upsets me a bit to this day.
LabRat: I think a lot of this is kind of universal, to the extent that almost anyone can have an issue that we simply don’t know about due to knowing nothing about what’s going on between chair and keyboard. If you as a guild/raid leader try to be an inclusive and welcoming person, you’re more likely to get honesty from your guild members. It’s something I aspire to. :)
Caidenn: Glad to see you stuck with it. o/
To a certain extent, while your problem is related, it’s more hinting at other issues pertaining to how Blizzard sets up the game. For example, your best and most prolific buttons can be very difficult to figure out and tanking provides no real room for error, particularly in a PuG. For a long time now, I simply kick anyone who personally slights another player whilst having absolutely no idea who they are.
This was a great post to read Zell. Thanks for linking it for me (because I had no hope trying to find it myself!) It's really amazing what you accomplished and all of that with a bit of sensibility. I hope that I can do something like that and improve someone who isn't that strong by merely finding what way to approach it. Or maybe if I have a problem I'll just go dial-a-Zell and get all the advice I need :) Again, compliments on a great post.
ReplyDeleteOMG you are replying them 7 months later??? Slack!
DeleteI knooooooooow. :(
DeleteI usually get comments sent to my email so that I can respond properly and in decent time, but the changes/transfers/monkey business obviously stopped me receiving them and, thus, being a decent host.
/flagellate self >.<
This might be a late response, but I just saw the link to this post in Navimie's blog, and you touched on some very important points. I've been in many groups, and I had the pleasure of going into a dungeon group while leveling my Shaman with a young man who had Cerebral Palsy. He was an excellent player, had his rotation down pat, and he pulled high dps in the dungeons we ran together. Plus, speaking as someone with a brother and aunt with autism plus a cousin with aspergers, you hit the nail on the head with your description of the spectrum. It just goes to show that you shouldn't judge the person at the keyboard until you know them. I strongly feel that the entire playerbase should read this. Maybe we'd all be a little more kind and understanding before calling someone a "baddie noob" and ragequitting a PuG.
ReplyDeleteNavimie has the magic I don't have, but I'm glad you enjoyed this post; difficulties of any kind can be worked around and it's poignant at this time with the Paralympics being on. I love Paralympians, as they're basically told:
ReplyDelete"You have a serious physical/mental handicap".
And their response is:
"Um, yeah... But fuck that, I've got fun things to do".
If someone underperforms it's too easy to type "scrub" in the chat window and ditch. And, as you can guess, I do have personal investment in the topic - my fiancee suffers from Tourette's and I've loved here for our three years together regardless.
And she's an epic hunter. :P
It really is. I'm involved with my brother's Special Olympics bowling league, and every week at practice I'm blown away by just how good they all are and how they improve their game from week to week. And they learn to value teamwork and taking turns, to the point where my brother will point to the other boy he bowls with and tells him, "Your turn!", which is special for me because he's on the more severe end of the spectrum. It's a wonderful environment and everyone has fun.
DeleteIt really is far too easy for people to ditch without knowing the full story behind the underperformance. I've seen it happen too many times, and I usually try to see the dungeon through to the end, unless it's obvious trolling.